This is a collection of games that have been created at Game Jams
these include GGJ and course run Game Jams at Birmingham City University.

Path 2 Gater
This game was created for Global Game Jam 2021, theme Lost & Found. It was inspired by Goat simulator (by Coffee Stain Studios) and Maneater (by Tripwire Interactive), where you play a alligator and hunt. For this game jam I was in control of creating the UI and Shaders.

Slime Life
This was a mobile game created for a in University game jam ran by my society, the theme was hypercasual. The game that my group created was inspired by tamagotchi (by Bandai) where you would look after and play mini games with slimes, my role within all this was to create the assets, UI and the main mobile movement controls for some of the mini games.

DMT Jam
This project was a Game Jam within the bounds of a game studio where the Digital media and Technology departments created a game studio for a weekend to try and create a full game. My role within this was UI programmer where I worked with two other people to create the UI for the game.

HomeSick
This was created for the 2019 Global Game Jam for the theme "What home means to you", where you play an astronaut trying to get back home. For this project I created the assets, the starting cineamatic, coded in the animation, UI and Scene Manager.
About Me
I am a game technology graduate from Birmingham City University. I have participated in events such as Aston Hackathon, intercourse Game Jams, a popup game studio, the 2019, 2020 and 2021 Global Game Jam as well as a Kwlee Game Jam that I helped setup. The current experience with programming includes learning Python, HTML for GCSE, some HTML, CSS, Java, SQL, and C# at college and currently C# programming for Unity 2D and 3D as well as C++. Other knowledge includes computer networking and 3D/2D asset making.